Len Wiseman: We made a few changes to them. We changed the werewolves a little bit - just made minor alterations to them. We also, because a lot of the werewolves that we were showing in this one were in some flashbacks that show them going to the past, we just wanted the werewolves to look a little less evolved. So theres more hair on them. Theyre a bit more feral looking. So we changed them a bit and then theres more - much more with one of our elders."
Patrick Tatopoulos: Well, you have basically new werewolves you havent seen in the first one and new vampires taken to the next level. I think the vampires in the first one You know Kate [Beckinsale] and everybody else was mostly lenses and teeth. This time vampires have also gone to the next level more creature-like. So thats interesting. Its different, and we had different wolves as well. Although the old ones come back...
Len Wiseman: The old ones come back. But weve got one thats much more in the traditional werewolf vein. Hes a little bit more of a snout, just has more of a wolf presence than the other ones. I really wanted to make a point that in the first film I didnt want them to have the long snouts. I really wanted them to have the different style because we hadnt seen that before. Id seen that look quite a bit. But then this character thats in this film dates back further and so his evolution process, we wanted it to feel like it was a little bit closer to the wolf.
On the Story of Underworld Evolution:
Len Wiseman: A lot of it is in what we discover is the actual truth of a lot of the history. We discover what legends are false [and] what legends are true. So a lot of what we thought was going on is we discover, actually, that over time the history has been twisted by those in power and so a lot of that starts to come out. Without giving a lot away, theres new reveals that tie into Selenes past that she wasnt even aware of. Shes much more emotionally involved now than she was in the first one because of what she discovers for the first time.
On the Attraction of Revisiting Underworld with a Sequel:
Len Wiseman: Actually, the fact that I wasnt doing it all over again is what excited me. I sat down with the studio and said, Look, Id love to do Underworld 2 if its a completely different movie. I wanted a whole different tapestry and environment, and I had no interest whatsoever to just do the first movie over again with different effects and different settings and all that. And I was able to do that and they were really behind me in going a lot of different directions than maybe they even felt comfortable with, but I wanted to make such a different type of film. So thats what interested me.
On What They Learned from the First Underworld Movie:
Len Wiseman: Plenty of things. I mean theres a lot that both Patrick and I learned. Its great to actually re-visit it because theres, of course, things that you discover that work better or things that didnt work that you want to improve. Just to point out things, just right down to the creatures we had many things that [we changed] - some things that youll notice, some things that you wont. Some things that you wont notice were a huge help for me just in terms of the technology involved.
Patrick Tatopoulos: For an example, just for the creature, the first werewolf, we liked the design. We wanted to do something with big massive necks. And when we built them and we realized the guys were stuck in there and couldnt turn as much. The first sets we did for Len, we put those heads with no neck and the guys were doing great moves and Len was very pleased. Then the neck came and they got stuck.
Len Wiseman: They lost all the movement.
Patrick Tatopoulos: You wanted longer hair actually hiding a neck thats much more moveable. So now they had to change the design of the creature to get to another level, and at the same time, to allow him to do more with the creature. Extension legs, the way the creature moved as well.
Len Wiseman: I wanted much more mobility with them. I felt like I loved the design that we came up with, but at the end of the day there was a little bit of a We had a big action figure that couldnt move that much. And then so all of the joints and everything, we - I dont know exactly what you guys did but we re-worked them to where they could move. Like when Im casting the guy to play the monster himself - I like his movements, I dont want to weigh him down and not allow his performance to come through.
Len Wiseman: Thats why very often on projects you turn to CGI. People get tired. They just get tired. Its painful to shoot creatures on set.
Len Wiseman: It is. Its a pain in the a**. It completely is.


